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The Republic of Thieves (Gentleman Bastards), by Scott Lynch

The Republic of Thieves (Gentleman Bastards), by Scott Lynch



The Republic of Thieves (Gentleman Bastards), by Scott Lynch

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The Republic of Thieves (Gentleman Bastards), by Scott Lynch

NEW YORK TIMES BESTSELLER

“A bright new voice in the fantasy genre” (George R. R. Martin), acclaimed author Scott Lynch continues to astound and entertain with his thrillingly inventive, wickedly funny, suspense-filled adventures featuring con artist extraordinaire Locke Lamora. And The Republic of Thieves is his most captivating novel yet.
 
With what should have been the greatest heist of their career gone spectacularly sour, Locke and his trusted partner, Jean, have barely escaped with their lives. Or at least Jean has. But Locke is slowly succumbing to a deadly poison that no alchemist or physiker can cure. Yet just as the end is near, a mysterious Bondsmage offers Locke an opportunity that will either save him or finish him off once and for all.
 
Magi political elections are imminent, and the factions are in need of a pawn. If Locke agrees to play the role, sorcery will be used to purge the venom from his body—though the process will be so excruciating he may well wish for death. Locke is opposed, but two factors cause his will to crumble: Jean’s imploring—and the Bondsmage’s mention of a woman from Locke’s past: Sabetha. She is the love of his life, his equal in skill and wit, and now, his greatest rival.
 
Locke was smitten with Sabetha from his first glimpse of her as a young fellow orphan and thief-in-training. But after a tumultuous courtship, Sabetha broke away. Now they will reunite in yet another clash of wills. For faced with his one and only match in both love and trickery, Locke must choose whether to fight Sabetha—or to woo her. It is a decision on which both their lives may depend.

PRAISE FOR SCOTT LYNCH

The Republic of Thieves
 
“Fast paced, fun, and impossible to put down . . . Locke and company remain among the most engaging protagonists in fantasy.”—Publishers Weekly (starred review)
 
“The Republic of Thieves has all the colorful action, witty repartee, and devious scheming that fans of the series have come to expect.”—Wired
 
“A fantasy world unique among its peers . . . If you’re looking for a great new fantasy series this is one you won’t want to miss. . . . In a word: AWESOME!”—SF Revu

Red Seas Under Red Skies
 
“Lynch hasn’t merely imagined a far-off world, he’s created it, put it all down on paper—the smells, the sounds, the people, the feel of the place. The novel is a virtuoso performance, and sf/fantasy fans will gobble it up.”—Booklist (starred review)

“Red Seas Under Red Skies firmly proves that Scott Lynch isn’t a one-hit wonder. . . . It’ll only be a matter of time before Scott Lynch is mentioned in the same breath as George R. R. Martin and Steven Erikson.”—Fantasy Book Critic
 
“Grand, grandiose, grandiloquent . . . No critic is likely to fault Lynch in his overflowing qualities of inventiveness, audacious draftsmanship, and sympathetic characterization.”—Locus

The Lies of Locke Lamora
 
“Right now, in the full flush of a second reading, I think The Lies of Locke Lamora is probably in my top ten favorite books ever. Maybe my top five. If you haven’t read it, you should. If you have read it, you should probably read it again.”—Patrick Rothfuss, New York Times bestselling author of The Name of the Wind


From the Hardcover edition.

  • Sales Rank: #13380 in Books
  • Published on: 2014-07-29
  • Released on: 2014-07-29
  • Original language: English
  • Number of items: 1
  • Dimensions: 6.89" h x 1.16" w x 4.17" l, .71 pounds
  • Binding: Mass Market Paperback
  • 704 pages

From Publishers Weekly
Starred Review. Lynch's long-awaited third Gentleman Bastards high-fantasy caper novel (after 2007's The Lies of Locke Lamora and 2008's Red Seas Under Red Skies) abundantly delivers on the promise of the earlier volumes. Quick-witted protagonist Locke is slowly succumbing to poison as his loyal companion, Jean, tries to find someone who can save him. The price of rescue gets the duo involved in running an election campaign in the city-state of Karthain, where the parties are fronts for two factions of terrifyingly powerful mages. The opposition campaign leader is none other than Locke's long-lost love, Sabetha, who knows all of his moves and has a few of her own. A set of flashbacks explores Locke, Jean, and Sabetha's shared past as a theatrical scam goes horribly wrong. Locke and company remain among the most engaging protagonists in fantasy, and Lynch sneaks in some incisive political parody while never overdoing the comedy. The result is fast paced, fun, and impossible to put down. (Oct.)

From Booklist
*Starred Review* Announced as early as 2008, the long, long, long-awaited sequel to The Lies of Locke Lamora (2006) and Red Seas under Red Skies (2007) finally arrives. The story picks up almost immediately after the end of Red Seas. Locke Lamora, professional thief and con artist, has been poisoned (“He was being unknit from the inside; his veins and sinews were coming apart”). He has only a handful of days left, but rescue from certain death comes from a most unexpected source: the Bondsmagi, the powerful sorcerers who haven’t exactly been Locke’s best friends until now. After ridding his body of the poison, they, of all things, offer him a job. They want him to help rig a local election, which doesn’t sound all that tricky, except that someone else is working the other side of the street, and she’s at least as clever and ruthless as Locke: Sabetha Belacoros, Locke’s long-lost love. This rousing adventure expands on themes introduced in the first two books and tells the full history of Locke and Sabetha, whose relationship was tantalizingly sketchy in the first installment. The Bondsmagi, too, are shown here in more detail than ever before, and Lynch has some serious surprises in store for fans of the first two books. It might have taken Lynch a lot longer to publish the book than fans wanted, but it was definitely worth the wait. A landmark publishing event in the sf world. --David Pitt

Review
PRAISE FOR SCOTT LYNCH
 
“A bright new voice in the fantasy genre.”—George R. R. Martin

The Republic of Thieves
 
“Fast paced, fun, and impossible to put down . . . Locke and company remain among the most engaging protagonists in fantasy.”—Publishers Weekly (starred review)
 
“The Republic of Thieves has all the colorful action, witty repartee, and devious scheming that fans of the series have come to expect.”—Wired
 
“A fantasy world unique among its peers . . . If you’re looking for a great new fantasy series this is one you won’t want to miss. . . . In a word: AWESOME!”—SF Revu
 
Red Seas Under Red Skies

“Lynch hasn’t merely imagined a far-off world, he’s created it, put it all down on paper—the smells, the sounds, the people, the feel of the place. The novel is a virtuoso performance, and sf/fantasy fans will gobble it up.”—Booklist (starred review)
 
“Red Seas Under Red Skies firmly proves that Scott Lynch isn’t a one-hit wonder. . . . It’ll only be a matter of time before Scott Lynch is mentioned in the same breath as George R. R. Martin and Steven Erikson.”—Fantasy Book Critic
 
“Grand, grandiose, grandiloquent . . . No critic is likely to fault Lynch in his overflowing qualities of inventiveness, audacious draftsmanship, and sympathetic characterization.”—Locus
 
“The kind of witty romp that reminds you exactly how much fun heroic fantasy is supposed to be.”—SFX

The Lies of Locke Lamora
 
“Right now, in the full flush of a second reading, I think The Lies of Locke Lamora is probably in my top ten favorite books ever. Maybe my top five. If you haven’t read it, you should. If you have read it, you should probably read it again.”—Patrick Rothfuss, New York Times bestselling author of The Name of the Wind


From the Hardcover edition.

Most helpful customer reviews

362 of 423 people found the following review helpful.
Worth reading but several issues
By B. Capossere
Lynch ran his fingers through his hair and groaned, then looked up at the figure of Locke Lamora leaning casually, against the mantel.

“OK,” Lynch said. “So I’ve got to get you cured of that incurable poison I saddled you with at the end of Red Seas Under Red Skies, transport you and Jean to a brand new setting, and figure out some grand, complex con — grander and more complex than the last one — for you to run while you’re there?”

Locke swirled the wine around in the glass he held in his right hand, looking morosely into its dark depths. “Don’t forget introducing Sabetha.”

Lynch groaned again. “Right. The mysterious love of your life and equal to your own not-inconsiderable skills whom I’ve built up to such a degree she’ll never match the readers’ expectations.”

“She might surprise you. She always does me.”

“Oh, but that’s not hard.” Sabetha dropped down lightly from where she’d been clinging among the rafters. She took the goblet from Locke’s suddenly stilled hand. “But I’m afraid he’s right. Even I have to say, I am a bit disappointing.” She took a sip of the wine, its red a darker shade of her flowing hair. “Or at least, my older self is. I’m kind of fond of my younger self. In fact, I think those flashback scenes were some of my favorite parts of the story.”

“Um, well.” Locke noticed his hand was still shaped around a wine glass he was no longer holding. He raised it to pull at his collar. “Err.”

“Great. Are we going to have another scene where he stares at you all besotted, unable to speak, while you club him over the head with this strange relationship you two have?” Jean moved his heavy bulk out of the shadows near the door. “Because while I did enjoy the first few, it eventually gets a little wearisome.”

“It’s called drawing things out,” Lynch said, a bit defensively.

“Yeah, well. I’m no artist,” Jean replied. “But it seems to me you drew a mural when a simple canvas painting would have sufficed.”

“Jean’s right,” Locke murmured. “He’s not an artist.” He sighed. “But he’s also right that mine and Sabetha’s little dance gets played out a bit too much, with a bit too much repetition. In fact, the whole thing’s too long, I’d say by at least a hundred and fifty pages. It especially starts to flag after the first 350 pages or so. A good con man knows you can spin a story too long.”

“And are you a good con man, Locke?” Sabetha asked, smiling, but with a bit of bite behind the smile.

“Um. Er.”

“For the love of the Crooked God,” Jean said, shaking his head.

Sabetha laughed. “Sorry Jean, force of habit.” She turned to Lynch. “I hate to say it, but even Locke here gets some things right.” Locke stood a bit taller. “It is too long. It does slow down past the middle. And did we really need quite so much of the play and the rehearsals?”

Lynch looked stricken. “You didn’t like the play?”

“No, I actually thought it was very well written, some of the best writing in the book to be honest. I mean, it felt like a real play and all. And I liked how it sort of paralleled what was going on. But a little goes a long way, you know? But beside that, the whole underlying premise felt a bit creaky. I mean, I enjoyed setting us up as rivals, but did it have to be in a competition over an election?”

Lynch shrugged. “Well I couldn’t have the stakes too high. It isn’t like you two would have done anything to endanger the other.”

Sabetha smiled that tight smile again. “You’d be surprised at what I’d be willing to do to Locke here.” She pointed behind her without turning around. “Quit smirking Locke. And control yourself; I can hear the threads in your breeches stretching from here.” She dropped her hand. “The problem Lynch is just that; you didn’t give us any danger. No peril. You’ve got to admit, it robs the book of a bit of suspense. And our tactics were too, too… “

“Juvenile?” Jean proffered.

“Childish?” Locke said. “Frat-boyish? Obvious? Unoriginal? Too quickly introduced and discarded as if they were just filler?”

“Don’t try so hard, Locke.” Sabetha interrupted. “It isn’t charming.”

“I did send the three of you into the homeland of the bondsmagi.” Lynch said. “And made them your employers. They’re scary and dangerous.”

“They’re goddamn arrogant pissholes who treat the world like their gameboard is what they are,” Locke bit off.

“See,” Lynch began, but Locke continued.

“But after the first few dozen pages they also disappear for almost the entire book, until that one witch bitch shows up at the very end to drop a hell of a twist in the whole thing, and I’m still by the way not sure at all about how I feel about that. Sure, it shows you’re playing a hell of a long game, at least I think that’s what it shows, but on the other hand, that whole bit about my…”

“Plus,” Sabetha said, “That other guy who just at the end up and…”

Jean moved further out of the shadows and Locke and Sabetha could see him fingering the blade of one of his Wicked Sisters. “No spoilers, guys. I’m with you on some of the ending issues, but no spoilers.”

“Fine. Fine.” Lynch muttered. “Sabetha was a bit disappointing after all the build-up, save for the early days when she and Locke grew up together. The story was too long and the pacing problematic, though you did like the flashbacks and back-and-forth structure. There was too much of the play, even if Sabetha thought it was well done, but not enough suspense or sense of danger. The Bondsmagi do have a few good moments and do open up things for the future. But you’ve got some concerns about their big reveal at the end and when the…” He stopped as Jean edged closer. “Um, well, you’ve got issues with the end. Anything else to say?”

The three looked at each other a moment.

“The banter’s pretty good.” Locke and Jean said simultaneously, just as Sabetha said, “I liked the bantering.” All three looked at each other again, then laughed, joined a moment later by Lynch.

“OK,” Lynch eventually said. “I’ll make sure to keep the banter next time. Ungrateful Bastards.”

“That’s ‘Gentleman Bastards’ if you please” Locke said. “Now who’s got that damn bottle of wine?

74 of 87 people found the following review helpful.
Not as much fun as the first two
By Anya @ On Starships and Dragonwings
The Republic of Thieves by Scott Lynch is the third book in the Gentleman Bastards series. There are definitely major spoilers for the first and second book, so I recommend checking out those reviews instead ;-). So up until this point I was actually listening to this series on audio and I have to highly recommend the audiobooks because Michael Page is an amazing narrator. Since I got The Republic of Thieves through NetGalley to review, I didn't get to listen, and I'm suspicious that might have made some difference in my feelings about this one. The Republic of Thieves just didn't enchant me the way Lies of Locke Lamora and Red Seas Under Red Skies did. Lynch has done a marvelous job making each of the three books unique with a fresh setting and plot. However the plot and new characters just didn't draw me in in The Republic of Thieves.
Note: I received The Republic of Thieves through Netgalley in exchange for an honest review.

Strengths:
I love how much of the world we have gotten to see and continue to explore in The Republic of Thieves. Locke and Jean have a tendency of needing to leave one city quickly so we've gotten a new city in every book! In The Republic of Thieves, we get to explore two new cities through the two intermingled plot lines, one of which is Karthain, the city of bondsmagi!
There were some loose ends at the end of Lies of Locke Lamora that didn't get addressed much in Red Seas Under Red Skies, but they become quite important in The Republic of Thieves. I love it when details of previous books set up subsequent books, so clever!
I freaking love the Eldren and the picture that we are slowly getting of them. There are some VERY interesting hints that are dropped in The Republic of Thieves that I'm sooooo excited to see come to fruition :D.
The ending and epilogue surprised me by suddenly opening some interesting doors that I thought were closed. I'm excited to discuss that ending with you all when you've reached it and you will know why!

Weaknesses:
I was so excited for Sabetha to show up and awesome things to happen, but I was just not interested in the romance that is the central focus of The Republic of Thieves. I just felt no spark. It seemed like I was being told that these two were in love and all awesome, but I was not actually swoony at all.
My favorite thing about Lies of Locke Lamora was the awesome scheming that occurred. There is basically no cool scheme in The Republic of Thieves. Both of the plot lines involve small schemes, but there just wasn't an awe-inspiringly complex ultimate scheme.
I'm bored of my world's politics and I don't really care about a fantasy world's elections. Seriously, the main plot is about campaigning for an election! *yawn*
Sabetha really didn't seem like a well-developed character to me. She was supposed to be all mysterious and we got occasional peeks into some of her deeper motivations, but she pulls off the mysterious and tough girl act way too well, to the point that that seems to be all she is.
My other favorite thing about this series was that in a fantasy world, our characters were very smart, but rather ordinary thieves. They didn't have the most powerful magic skillz to save the world like all main characters seem to have. The Republic of Thieves smashes this and I won't tell you how, but it was too much to hope that there wouldn't be a hero complex in this series apparently.

Summary:
The Republic of Thieves ended up feeling very "meh" for me. The things I loved about the first book disappeared and were replaced with plot lines and characters that I really wasn't interested in. It feels very much like a set-up book. I was getting worried about whether I would continue the series until the end, and now I'm quite sure that I will continue the series, but that's all that Republic of Thieves did for me. I also missed the humor that seems required for the Gentleman Bastards series. I had no moments of actual laughter like previous books elicited. In the end, I think some people will very much like The Republic of Thieves if they're more interested in the plot lines used, but it is definitely a different type of book than the previous ones. I'm hoping that the series recovers some of its humor and scheming in The Thorn of Emberlain!

23 of 25 people found the following review helpful.
Something Missing
By Fyrth
I'm not going to bother to open this review with generic statements about how much I loved the first two books in this series (although I did), and how eagerly I anticipated the release of the third (very eagerly) because odds are if you're on this Amazon page the same can be said for you. Suffice it to say: Scott Lynch is an extremely talented writer. He's proved it more than once, first with Lies and then with Red Seas.

So what on earth happened to Republic of Thieves?

I think I first noticed something was wrong when I got about halfway in to this giant and realized, despairingly, that I still had half the book to go. And quite honestly, my own despair caught me off guard. I noticed then that I wasn't enjoying myself. Yes, it's by no means the worst thing I've read, but it's certainly not one of the best: It felt like a long, slow slog to nowhere. The more I tried to put my finger on what was bothering me, the clearer the dissimilarities became between this book and its two predecessors. After a little bit of thought for this review, I can break down what I think is the main issue that turned this read into such a drag:

Not just one but TWO lackluster plots.

It wasn't that the characters had changed- Locke and Jean are still fundamentally the same Locke and Jean from the earlier books, and there are moments where they do shine- but the plot was so 'meh' it was hard to stay entertained. In Lies and Red Seas, Lynch did a great job of plotting his books so the conflict was real. Credit to him, it was never about saving the world but rather besting pretty brutal villains with pretty interesting motives, and things often became personal, convoluted, and downright deadly. There was always the sense that the characters were in real danger, that their lives were on the line. But in the main plot of Republic, the 'high stakes' is the rigging of a public election. Don't get me wrong: it's not the subject of the plot (politics and brutality can pretty easily go hand in hand), it's the blandness of the way its handled. I never got the sense that the characters were threatened. By anything. There was no real essence of danger. No one to root against. And while the introduction of the long-awaited Sabetha could have been a nice twist, she falls flat, in a weird place between hero and villain and not in the good way. As an 'opponent' she comes across again, as lackluster- you get the feeling she's not trying her hardest- and as a 'heroine/love interest' it reads as just too forced.
The more you read, the more it becomes obvious, that she's not the villain. She's not even a real rival either. And so we're left with the bones of a plot-: no real threat, no real enemy, a boring election without high stakes (although Lynch tries to convince us otherwise without much success), and no real danger. There's no room for these characters to flex the wit and cleverness that got them out of such dire straits before. There's just...talking. And more talking. And occasionally some tries at humor which largely fall flat (the snakes in the carriage? Come on, now...)

Making matters worse is the interlude which, in typical Lynch fashion, is pieced into the book. But where the interludes in the previous books were actually character-driven exposition, this one is...something else. I guess we're supposed to take out of it how Locke and Sabetha first met and how their relationship developed, but honestly, all I learned was that Lynch should stay away from Shakespeare. Much as in the main plot, this interlude (which is all about how the Gentlemen Bastards have to stage a play) is dull, danger-less, and generally unappealing. Where's the fighting against the odds? Where's the action? If the main plot doesn't have any, the interludes have to (or vice versa) or we wind up with dullness throughout.

And that's pretty much what we get. Dullness.
There's no kinder way to say it: Republic of Thieves is bland. Does it have its moments? Yeah, there are some good bits here and there that did make me laugh and kept me interested. But these moments are few and far between and what we're left with are pages and pages and pages of pointless exposition, boring politics, and a romance subplot that spins its wheels in the ditch.
I wanted to like this one and I dutifully stuck it through until the end but there's no denying that something's missing from Republic that was so essential in Lies and Seas. This one was a long trek folks. If you're not 100% sold on it, I'd wait, and if you're starving for something to read, do yourself a favor and look into Django Wexler's "A Thousand Names" instead.

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